Maya and the web
Is it possible to use Maya and Mel to do simply interactive 3D graphics on a web page?
For example display a single long bone (like the Tibia) and allow a user to pan, dolly, zoom, and say bend and twist it at an adjustable location along its axis?
I am writing a medical research paper on long bone deformation and want to create a web based model to demonstrate some of the concepts from my research at an upcomming symposium.
PS - If not, can any of the graphics guru's out there point me in a direction? I wanted to use maya because it allows me to not only show the bone but the efforts of adjusting the bone on the leg itself.
I currently model the lower leg and foot as well as the bones then rig and bind them. I place an additional joint at the location of the complex bone deformation which I can then use to show the effect of the deformation on the bone and how it affects the leg and foot.
Last edited by ctbram; 19-05-2006 at 05:57 AM.