Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I am making a sword in maya, therefor I am making use of cylinders. I try and I try, yet still, the two cylinders dissapear when I try to union them. While it works whit spheres and cubes and all of that.
Can somebody help me with that?
Okay well in order for a Boolean to work the two polygons have to be touching (intersecting). Otherwise the union will just not work, or difference for that matter.
Are you trying to get the blade and hilt to union? or the handle and hilt?
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