Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 25-05-2006 , 01:10 PM
parka's Avatar
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Join Date: Aug 2005
Posts: 102

Mirror image a charactor pose

I'm trying to pose a soccer player I've created.

How do I mirror image the pose?
E.g. The guy shoots with his right leg. In the mirror pose, he shoots with his left.

I tried Duplicate with -1 for the X Scale factor, but the shirt will also mirror image because of that.

I'm thinking of using 2 sets of skeleton, one with the controls managed by Set Driven Keys. But is that possible?

# 2 25-05-2006 , 07:01 PM
esion's Avatar
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Join Date: Mar 2006
Posts: 255
Well you could still do the mirror...

Option A) just mirror the leg portions...

Option B) after the mirror, mirror the shirt image.

Just my thoughts.

# 3 25-05-2006 , 08:46 PM
Subscriber
Join Date: May 2005
Posts: 240
yeah...mirror the entire geometry...then select just the shirt, center pivot, and negative scale it.

# 4 26-05-2006 , 02:06 AM
parka's Avatar
Registered User
Join Date: Aug 2005
Posts: 102
Here's the image of my problem.

user added image

I can't just mirror image the geometry that way.
I think I have to edit the texture manually to reflect it on the mirrored geometry.

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