This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Normally plug-ins compiled for Maya 4.0 don´t work for Maya 4.5 (ie: the already famous 3ds import plugin). You could try and see if it works. If you don´t know or don´t want to try, then better wait for the 4.5 compiled version.
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