Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-06-2006 , 09:54 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436

Wine Glasses

Modeled in Maya
Exported with my plugin
Rendered in Indigo
Postwork (lots of it) done in Photoshop

C+C if you want

Attached Thumbnails

Live the life you love, love the life you live
# 2 01-06-2006 , 11:37 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Not bad at all. I'm curious though... what did you fix in photoshop?


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 3 01-06-2006 , 11:52 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks

color curves- sharpen- noise reduction- brightness-desaturation

and- I said lots of it because usually, after Indigo renders, all I do is remove noise.


Live the life you love, love the life you live

Last edited by MattTheMan; 02-06-2006 at 12:01 AM.
# 4 02-06-2006 , 04:24 PM
FubaR's Avatar
Registered User
Join Date: Jun 2004
Posts: 279
# 5 02-06-2006 , 04:36 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800

and- I said lots of it because usually, after Indigo renders, all I do is remove noise

so why use it then? you could get the same results with MR.

user added image
A


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 6 02-06-2006 , 04:43 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
I use Indigo because I find it easier to achieve similar or better results in much less tweaking time then Mental Ray.


Live the life you love, love the life you live
# 7 02-06-2006 , 04:49 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
but then you have to paint it in Photoshop?! user added image


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 8 02-06-2006 , 04:54 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
no... no... no!

Just some hue/saturation changing, thats all. And a tiny bit of noise-remove noise.


Live the life you love, love the life you live
# 9 02-06-2006 , 05:16 PM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135
And a tiny bit of noise-remove noise. - lol


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 10 02-06-2006 , 10:56 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
I think this one looks much better.

still rendered in Indigo, but this time without bidir on. Same kind of PP as done in the other one.

Attached Thumbnails

Live the life you love, love the life you live
# 11 02-06-2006 , 11:47 PM
Subscriber
Join Date: May 2006
Posts: 3
the bottoms look way better now

# 12 03-06-2006 , 04:11 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Looks good Matt, though it would look better with some wine in those wine glasses.user added image

I'm confused - to be honest from the comments above, you sound a bit conflicted about Indigo and from what I have seen it seems like you have to wait a long time for renders to save time tweaking, which at the end of the day, imho, don't look that great....

# 13 03-06-2006 , 04:14 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Really? I don't know, I think I have gotten bored of Mental Ray. After using something for 2 years , you tend to get bored of it. Well, ATM, Indigo is my thing. Now, I am trying to get Maxwell Renderer now. Results= much better, speed = much faster.

Anyway... I like the quality of Indigo renders. So, I think it's mostly personal preference.


Live the life you love, love the life you live
# 14 03-06-2006 , 09:03 PM
lisa_gonzalez's Avatar
Subscriber
Join Date: Jun 2004
Location: London, England
Posts: 301
Sorry, I don't want to flame, but I agree with arran. I can understand why you might like to use these other renderers and I think its good that you are experimenting with them, but how can you be bored with Mental Ray??? Surely you can't know absolutely everything about it, let alone enough to be bored with it? Personally I don't think the renders that it produces are that great, fast render times or not. Mental Ray and PRman are pretty much industry standard because they are good, I'm sure that if there was better out there all these post-prod houses would be using them...

Its great that your're experimenting though, whatever floats your boat :p


When in doubt......smile!

https://www.x-menthelaststand.com/
# 15 03-06-2006 , 09:43 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
heh, perhaps a Render Challenge thread should be introduced here using one and the same model using whatever technique you prefer, then a prize for the best, then explain how it was done.

Second render is better, but you shouldnt be getting noise artifacts on the glass, not by a long shot.


Cheers
Jay

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads