Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 03-06-2006 , 12:57 AM
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Join Date: Dec 2004
Posts: 6

rigging, cluster handle

is there a way to select a cluster other than it's handle (C). i'm trying to use it to move points on a face. the face already has bones and i parented the cluster to the bones so it can move when the skeleton moves, but to select the cluster is tiresome. i know you can have a 'selection handle' for a cluster but that's only when you create a ik spline.

thanks

# 2 08-06-2006 , 08:29 AM
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Join Date: Oct 2004
Posts: 27
you can display a selection handle for anything, display>component display> selection handles

or you could make a nurbs curve control and point contrain the cluster to it user added image

AnDy

# 3 15-06-2006 , 11:43 PM
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Join Date: Dec 2004
Posts: 6
oh yeah...how could i forget...thanks man.

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