Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 26-06-2006 , 04:41 PM
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Shadows

Is there a way to blur shadows so you don't get such hard edges?

Thanks.

# 2 26-06-2006 , 05:53 PM
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in the lights raytracing tab, look at light angle(in Directional light) or light radius(in any other light), and increase that untill it looks good


Environment Artist @ Plastic Piranha
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