This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I followed step by step per the video to place a nurbs primitive plane, and successfully placed it in my workspace and applied the lambert "with the dog iamge" as well as on a layer. But now as I beging to add in nurbs primitive spheres do deform I cannot see my .jpg "dog" image on any of the views such as "SIDE" yet there is an outline of the nurbs plane .... what am I doing wrong... this has to be an easy fix.
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