This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i have a pree made object that i want to add a texture to. ive been fooling around and got the texture i wanted but i cant figure out how to put it on the object... some help??
create a shader in hypershade. map the color channel with your texture and mmb drag the shader over your object or rightclick shader and choose -> assign shader.
everything starts and ends in the right place at the right time.
ok i tried uploading the entire set but it was too big so ill just attach the board, becuase that what im trying to edit..
but here is a pic [hide=chess set][/hide]
ok so im making a wooden chess board, i want to have the wood texture, and have black 3.5x3.5 squares on the top and the rest to be wood, could someone show me how? and as u can some of the peices are semi transparent if i could also get that to go away that would be good too