This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
if you now what it cdont ualled you can search for it in help "f1" if u can wait for someone who know more about maya to respond, but i think using help would be faster, u get your answers pretty slow here
What do you mean by renderable, so that you can see it in a render or so that you render from that camera.
The first one, go to render attributes in the attribute editor and theres a check bos in there for the camera to be rendered, for the second change from the default PERSP to the camera name in the first page of the render globals.
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