if you now what it cdont ualled you can search for it in help "f1" if u can wait for someone who know more about maya to respond, but i think using help would be faster, u get your answers pretty slow here
What do you mean by renderable, so that you can see it in a render or so that you render from that camera.
The first one, go to render attributes in the attribute editor and theres a check bos in there for the camera to be rendered, for the second change from the default PERSP to the camera name in the first page of the render globals.
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