Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-07-2006 , 05:41 AM
abhiram's Avatar
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Transparency In Files Used For Texturing (Solved)

I'm making a transparent (drinking) glass and need to put a logo on the glass. How do I go about doing this?

The glass is absolutely transparent and I'm using Ray-tracing with an increased refractive index of 1.5 for the blinn material. I made a logo with transparency in Photoshop and saved it as .PSD and .PNG files. But the minute I apply either file on the surface, the transparency changes to a default color. How do I make the image appear with the surroundings transparent?

Is there any other way to put a logo on a surface other than create it in Photoshop and apply it? Can I apply a texture (from a file) on a texture already present on the surface?


Last edited by abhiram; 13-07-2006 at 02:51 PM.
# 2 13-07-2006 , 06:51 AM
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# 3 13-07-2006 , 02:48 PM
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Thanks a lot user added image.

I've been struggling with that for two days and I just needed to use a .TIF image with an alpha channel. Works just the way I wanted it.

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