Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I have a little hand I'm making and I need to make certain parts of the bone structure CHILD to other parts. How do I edit the parent/child relationship between scene components?
Unless I am misunderstanding the problem you should be able to open the outliner and adjust what is parented to what from there...you can just mmb click objects in and out of parenting...
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