Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 19-07-2006 , 10:17 PM
Grev_Mivlos's Avatar
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YES . . . me again

Hi guys... first of all. can you explain me what you use to take pics when running Maya ? i mean with the interface and all.

This is so i can explain you a problem i have.

I have loaded some image planes into Maya. And when i'm looking in the top view, i can see the image normally.
But when i am looking in perspective, its like it´s rotated and it have a really weird offset ?!
You know what might be wrong ?


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Last edited by Grev_Mivlos; 19-07-2006 at 10:33 PM.
# 2 19-07-2006 , 11:06 PM
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First if you just want to get a pic of your Maya setup and problem, just use the printscreen option, then paste it into Paint or PS, then save it and upload it.

As for your second question...it depends on how you loaded the image planes. Are the images put onto the camera attributes? or did you make nurb planes and paint a hypershade color onto them?

# 3 19-07-2006 , 11:33 PM
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here´s perspective


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# 4 19-07-2006 , 11:43 PM
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Clever... forgot to make it a GIF

Attached Thumbnails

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# 5 20-07-2006 , 12:06 AM
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# 6 20-07-2006 , 02:02 AM
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Yup thats a video card problem...pbmans solution for the win!

# 7 20-07-2006 , 10:55 AM
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awesome! thx


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# 8 20-07-2006 , 11:26 AM
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That had been bugging me for ages...

Knew it was a card issue as I didnt get it with my older card. Only happened when I upgraded

Thx for to the poster and the originator.


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# 9 20-07-2006 , 12:08 PM
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Ehm when i try to open the maya.env file with notepad, there's no text in it ? :S

whats wrong?


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