Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 23-07-2006 , 01:19 PM
Sil-Valeor's Avatar
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Maya Implemenation of Blender's Unwrap tools

sorry guys if I haven't puted this thread in correct forum, but I just found out about one plug-in for maya. It about "automatic uv mapping". I won't say much about it, but to me it's freakin' great tool! visit the following link for more informations:

link

# 2 23-07-2006 , 03:42 PM
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gonna try this one out thx :attn:


~The Computer Is A Moron~
# 3 23-07-2006 , 05:56 PM
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I know there is unfold tool in maya, that should be similar to this, but as far as I have seen it, it is more simple you get better results with this plug-in.

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