This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Run through this tutorial, ignore all his talk about T-splines...its really hard to explain UV unwrapping and PS painting in a thread...but that tutorial is a start. There are lots of similar ones out there for ya too...just search "maya tutorial, UV"
thanks, I've tried to tutorial and it works but the only problem is that when I follow these same procedures with my monster head model, it fails to work. The Miss_maya_simple material is always highlighted in red and whenever I render, only the eye renders.
and this is what I consistently render when I use the same technique with the monster head; obviously, it's shiny/plasticy and doesn't look like skin at all.
I suspect that the (mysuperSSS) part is what's the problem but I don't know how to fix it. Any help would be appreciated. thanks
Last edited by machlin2006; 26-07-2006 at 12:47 AM.
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