lolOriginally posted by NeoStrider
what you have to understand relikz is that the only thing that is really different for those tutorials is the placement of the tools you use, but the methodologies are the same... both max and maya use vertices (duh) and so learning where to put verts and how is kind of like a universal lesson... the tutorial could be for cinema 4d or lightwave, you'll still learn how to create the female form via extruding, positioning vertices, and the like.