This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Does anyone out there who has Maya Personal learning edition know how to get rid of that bloody watermark (excuse my language)...:headbang: :headbang: :headbang:
the good news is, there's a student version available for about $400 (currently also includes free upgrade to Maya 8).
As far as i know, the student license is exactly the same as the production license that you buy for ~6000. But you cannot use the student license for commercial work, unless you want to pay a massive fine.
The student version has the functionality of Maya Unlimited.
The only thing that bothers me about it is that when I tried importing a file as a texture to be used on a model of mine, that blasted watermark "projected" itself onto my texture...as if the thing being there when I rendered something, that acursed watermark has to make itself present on my model too! Gah...>.<
But that was back when I was using the PLE; now I have a complete version ^.^
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