Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 22-08-2006 , 09:07 AM
j5ive's Avatar
Subscriber
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752

transformation along axis?

How can i change the transformation tools so that when i move, scale or rotate it does so in accordance to the objects direction and not the orthagraphic x.y.z?


If you believe in telekinesis, raise my right hand.
# 2 22-08-2006 , 09:08 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
there is an option but i cant remember it at the moment (not got maya to have a look)

Have you had a search through the help files? As i'm sure that it will be in there.

# 3 22-08-2006 , 09:10 AM
j5ive's Avatar
Subscriber
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752
It's ok I sorted it cheers, under transformation tools, select local pivot user added image


If you believe in telekinesis, raise my right hand.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads