This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
When I export as a VRML and load it into the viewer, it appears that there are no lights in the scene, yet it is ticked in the box in the export options window, Any ideas?
If you believe in telekinesis, raise my right hand.
Kind of fixed it, it was the file format that it did not like, had to pi**ing change every texture to jpgs.
The prob i get now is that i get a blue cross hair that reaches the extremities when i view in the vrml viewer which has a knock on effect with the navigation. Any ideas?
If you believe in telekinesis, raise my right hand.
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