This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Could have fooled us buddy but the pictures and the wireframe you are showing are NOT from 1 and the same gun.
Although you will try and convince us, -what would be (very) hard- the only way to do so is to show ur wireframe on the shaded version of that gun, try positioning them in a similar way as the pictures huh.
Also, show the maps on the mesh, and the textures you made in Photoshop.
That would be a start.
M.
too_tough_to_die@mac.com (AIM)
Always up for a chat !
with the whole 'not for commercial use' part sticking out of the bottom right of your 'screencap' it's more than obvious that this was taken from maya PLE, which means you couldn't have rendered those two top images...
Accept no substitutions.
Last edited by NeoStrider; 28-08-2006 at 10:15 PM.
Yep! Well done! I was just seeing how observent you guys were. You passed! Dont worry. I was gonna tell my secret if nobody noticed. By the way. Nicely done on the spotting the Not For Commercial Use. It was all intended. Well done everyone!
That was not a very smart thing to do. It's pointless to try and trick people into thinking you did a piece of work just to see how observant they are towards it. I now have doubts that the wire frame you posted is your work aswell, and that you know how to use maya. Your going to have to prove your self now.
If you post your own work there are some very helpful people on this site that would be happy to aid your progress and offer useful crit, trying to make them look stupid is not a way to garner their trust or respect.
I look forward to seeing some of your OWN work in the future.
Mat.
Last edited by happymat27; 29-08-2006 at 06:49 AM.
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