Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I have alot of incomplete projects lmao so, I decided to model my room and stick with it. I decided to do something simple so that I can learn texturing and rending so when i get back to the cars, ill be good at my weaknesses, and ill have something to put in my protfolio. Well its just a roughoutline so nothing much in the pics yet
me to, I suck at lighting, texturing, and rendering so thats why i choose this project. I have some modeling skills but somehting like this is easier to do all the things i stink at so hopefully with the expierence, i can then use it for other things i model
I have the PLE but i bought Maya 8 so it is on its way i figure get some pratice in but i didnt want to waste to much time on lighting and detail heres a little pic without the walls...
that is looking sweet, i really like the door the most. Same with the seat, good modeling. The thing i could see that needs imporvement it the pillow on the bed but the rest is sweet dude
hey let me see a close up on ya comp and monitor, form here they look real good. whoa
hmm this switch still looks a bit small but when i make it bigger, it looks very funny. I dunno should i just leave it or go bigger. It something in the bg so I still dont know but let me know if i should still go bigger
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