basic problems
hi guys
i'm new to maya, but i worked 2 years with cinema 4d.
now i'm trying my best to get into the maya world, but there still be some problems...
i started modeling a fat man (i will show u some wips as soon as i discovered how to render a wireframe). some people may wonder why the hell i should start with a fat man. i'm just interested in the human anatomy, especially the structure of a fat body. anyway, i'm here to ask some questions about modeling techniques.
i managed to get loops into my mesh and extrude faces, that was a big step. but now i would like to cut some faces, but i did not find the right tool. my target is to cut a face from a vertex to an edge, so i need a cutter tool that snaps to a vertex point. this is the general cutter tool in cinema which i miss in maya....
and.. how do i get to a smoothed view of my nurbs mesh?
thanks for help,
onetoe
\\edit:
sorry for any spam. i know those questions can be answered by the maya help guide.
i will come back with some real questions soon...
may cg be with u
Last edited by OneToe; 08-09-2006 at 03:25 PM.