Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 12-09-2006 , 11:56 PM
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Walkerman 1.3 **Final Version**

I am posting Walkerman 1.3 **Final Version** , here:

https://www.mayatraining.com/freestuf...=MEL%20Scripts

I wanted to post my final version on this site, but simplymaya has not fixed their upload or download section, so I am posting it there.

*****THIS IS THE FINAL VERSION OF WALKERMAN, THERE IS NO NEWER VERSION, ALL VERSIONS LISTED ON THIS SITE ARE OLD AND HAVE LESS CAPABILITY.*****

Walkerman is a MEL program that automatically animates BIPEDS QUADRAPEDS, BIRDS and a CENTAUR , without using IK or any of that other crap that takes forever to set up . . . In this case, all you do is click a button on the shelf, choosing a biped, quadraped, centaur or bird, and it creates the skeleton for the character AND when you press the play button the character walks or runs. The quadraped also hops or gallops. It is all done via MEL, so it does not require and fooling with IK, and it has "stabilization" which minimizes having to paint skin weights.
When created, the bones are in the pose position, and you then attach the character to it, hit play, and the character walks or runs away. Just like that . . . . if you hit rewind, you can re-pose the character. You can make the character walk or run in any direction, or create a crowd of characters, all walking or running in different directions.

It has a toggling control that allows you to manipulate all the fingers of each hand at once, to open or close the hand or you can toggle it to control the fingers individually.

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"The Sage as an Astronomer: If you still see the stars as something above you, you lack the eye of knowledge." Friedrich Nietzsche
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