Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-09-2006 , 05:49 PM
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Editting primitives.

Say I select a cube, etc which has it's default settings and I want to increase the subdivisions in this cube without having to do it manually, i used to be able to expand the channel box and under pCubeshape1 or similar i could edit it. Now, for some reason I do not have the ability to do this, there are no options under the pCubeShape1. Any ideas, it's only a small prob and an easy work around but is a pain.


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# 2 17-09-2006 , 06:18 PM
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J5ive. I created a cube in Maya 8 and then clicked on polycube1 in the INPUTS of the channel box and I belive that is what you want to change that is available, right?

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# 3 17-09-2006 , 06:24 PM
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That is what I meant yes, but for some reason It isn't 'there' in my maya though it used to be, was wondering whether i inadvertedly turned of an option for it somewhere.


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# 4 17-09-2006 , 06:28 PM
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turn this on

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# 5 17-09-2006 , 06:35 PM
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Vlad, you superstar user added image


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