Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-09-2006 , 12:55 PM
colorado's Avatar
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Join Date: May 2005
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mean lookin(lil nudity).

hears something ive been modeling for a few days when i actually have time.let me know what you think.his heads not merged or attatched to his body yet.tried to up more than 1 but cant.c+cs please thanks.

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# 2 24-09-2006 , 08:21 AM
colorado's Avatar
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nothing

nothing at all.no comments.if it sucks tell me so i can try to make it better.any crits help.how do i add more attatchments to give more views?


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# 3 25-09-2006 , 04:57 AM
Eldwick's Avatar
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Join Date: Mar 2006
Location: Washington, DC
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Its hard to tell if its good are not, you havn't shown much. Yes more views would helpful and your concept would be nice to see since you are not going for a realistic character. Maybe a few close ups of the head would be helpful.

# 4 25-09-2006 , 12:15 PM
colorado's Avatar
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Join Date: May 2005
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thanks

ill try to get some close shots today.and a few of the hands ive been working on.thanks for replying.i was starting to feel kinda lonly.


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# 5 25-09-2006 , 12:22 PM
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hey mate,

I was thinking it looks like you've got some hard edges there that you might want to soften up a bit. I'd also like to see your concept.


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