Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
just wait till tomorrow when the video tut on skeletons by Kevin comes out and you will know- I think that a dog's skeletons is nearly the same as a cats one...
In the second part I will e adding the ik handles and getting the dog skeleton to move in a correct manner - so this should clear things up for you as long as you have done part 1
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