Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 02-11-2006 , 01:48 PM
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Join Date: Aug 2004
Posts: 408

Exporting tips

Seems like I can never get exporting models from Maya to work regardless the exporter used. Tried OBJ and the model turned black with normals facing all over the place. Tried FBX and had triangles missing.

Before export I deleted history, cleaned up, etc.

OBJ Failed
FBX Failed
This is the same on multiple models in both Maya 6 and Maya 8.

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