Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-11-2006 , 10:33 PM
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Join Date: Apr 2006
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How do I make a model - Golf Club

My modeling skills really suck !

Most of the animations I have done thus far haven't used anything really but basic shapes.... occasionally I might use the bevel button...lol. I just about produced everything I can with my project with my rubbish modeling skills....

I need to create a golf club model for my project. Is there any help you can give me ? - cos I have no clue how to make this....

Thanks

# 2 03-11-2006 , 01:07 AM
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Join Date: Jan 2005
Location: Livingston, Scotland
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Your best bet is to get onto Google images and search for image reference material...

If you own a set of clubs grab one and model it. I know this is not really that helpful, but modelling is all about looking at a reference and duplicating it with the primitives you have...


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# 3 03-11-2006 , 03:10 AM
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# 4 05-11-2006 , 09:59 PM
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That's very kind of you, Mr. Pix. Thank you.


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