Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 28-11-2002 , 01:11 AM
Registered User
Join Date: Aug 2002
Posts: 44

have 2 questions hehe

ok still need a tut to explain to me how to make an explosion(every time i search i get nothing good)


and a ion beam affect(not thin like a laser) or a some type of beam tut


i have found alot for Max and lightwave but dont know enuf about 3D design to convert them user added image

~TJ~

# 2 28-11-2002 , 01:33 AM
tariqrf's Avatar
Subscriber
Join Date: Jul 2002
Posts: 1,253
you mean that the "laser" should have something like this

laser:
. _

Beam:
.____________________________________

?

# 3 28-11-2002 , 09:28 AM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
I'm in the process of making 2 more compositing tuts regarding explosions in Mayauser added image
Stay tuned!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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