This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
This would be my first challenge, and I'm having a bear of a time doing it lol. The basic concept is started, I had this idea of working on a hovering tank type unit. I'm still working out the design but...
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