Yes in a sense. I am actually doing a corridor where the entire corridor will be a total texture map size of 1024x1024. As for the flower example, that was just an example to use as a question in general, but I guess the best way of explaining it would of been to show you the reference. Here is the reference I found I would like trying to do...Hey, don't you actually have a max texture size of 1024(u) x 1024(v) x 4(RGBA) = 4Mb?