This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I've been a little bogged under with university work recently which is why I've made no progress on my little bird project. I had a bit of a play with Maya today and came up with this, anything to take my mind of the uni work I've been stressing about over the past week or so!!
Specialist Projects 2 was the module whose deadline was yesterday. Working in a group we had to design a media product which centred on Hair and Fur Simulation. The stressy part was waiting for all of the other group members work to arrive (some of it just didn't!) so that I could put it into the website that I had designed.
It's all done now, only one more module to complete this semester (it's deadline is next wednesday).
Dave: I will be adding to the site when I have the time and will more than likely expand the content as there is only so much you can say about hair and fur!!
Steve: I ended up having to do extra stuff to fill holes in the site. The dynamic joint chain tutorial was made the day before the project was submitted and I am still waiting for that student to mail me his work, not that it will count now!!.
Group work can be a brilliant or it can make you lose your hair!! Over all this group was pretty cool though.
Regarding the iPod I'm just about finished making the headphones and will have a render up here in a short while.
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