This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Help in Modeling a L Shaped Torch( The one used in Army)
Hi anyone out there can guide me on the steps on how to model this L Shaped torch? I am really a newbie to MAYA 8.0 and really dun have the interest in designiong and modelling. I really need help. I would like to use Polygonal Modeling using Cylinders and Pipes and what are the things i need to do? I also know that i need to assign a new material to the object before modeling.
i would love to help but i dont have a clue what an l shaped torch looks like of have never even seen one even when i try googling it. could you post a picture/reference of it and maybe we could get you started on it right away