Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I made a tree where the flowers are spread by using the particle instancer. After this i made some grass using fur and hair for animating it.
When i am rendering it the fur is killing the visibility of my blossoms.
Any ideas how to fix this.
that's where the help files come into play... the good ol' F1 with a search for 'render layers' should give you more than you need... after a little bit of reading i'm sure you could figure it out
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