Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 21-01-2007 , 08:00 PM
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Fur rendering problem

hi,

I made a tree where the flowers are spread by using the particle instancer. After this i made some grass using fur and hair for animating it.
When i am rendering it the fur is killing the visibility of my blossoms.
Any ideas how to fix this.

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thanks for help

# 2 22-01-2007 , 04:10 PM
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best recommendation would be to render out your particle blossoms in a different layer/pass and composite them in later on.


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# 3 22-01-2007 , 04:51 PM
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no other way? damned i am busted. i have idea how to do that.

# 4 22-01-2007 , 05:20 PM
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that's where the help files come into play... the good ol' F1 with a search for 'render layers' should give you more than you need... after a little bit of reading i'm sure you could figure it out user added image


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