Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 23-01-2007 , 10:55 AM
Registered User
Join Date: Aug 2006
Location: glasgow, scotland
Posts: 5

How to make Feathers?

I am modelling a cartoon pigeon and i want him to have definate feathers on his wings and some feathers on his body. what would be the best way to do this? also i would like the feathers to move in a feather like way for example they will blow in the wind.

I would be grateful for any ideas!


Eilidh
# 2 23-01-2007 , 11:44 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
you'd probably need to use some sort of fur/hair type function for the blowing part, but for creating feathers, you could use paint fx or create an alphad texture and cover your model in little planes with the feather textures applied.

# 3 23-01-2007 , 08:17 PM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
Mike, would using the 'paint emitter tool' then using sprites work in this case??


take it easy and life will be easy
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads