Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 25-01-2007 , 02:04 AM
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Cap Nurbs

Searched the forums, found questions similar to mine, but not exactly the same. Okay, i've lofted a curve and have rounded one end (it has to be smooth) but now i need to cap it, and the cap needs to be smooth too. Is there some way of making a cap that is part of the same surface?
thanks

here is the object to cap:

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# 2 25-01-2007 , 04:00 AM
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part of the same surface, not really... but you can choose the last isoparm and then go surfaces-->planar. that'll fill the hole assuming your gap is all on the same plane. you can then group the items so they'll move as one.

or, you could try a surface fillet, that might create a smoother fill *shrug*


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# 3 25-01-2007 , 06:52 AM
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sounds good user added image i'll try it. thanks!


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# 4 25-01-2007 , 08:02 AM
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ok. tried. failed (not quite smooth enough. plus i had to resize the cap which was annoying, as it is a trimmed surface and still didn't get results as smooth as i was hoping) so i did the only other possible thing: changed it to poly and created poly and went from there which was annoying and isn't nearly as nice as what i would have liked, and the mesh is really ugly. but i don't think i had any other options.

kept original NURBS one though, in case someone comes up with some other idea.

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# 5 25-01-2007 , 09:00 AM
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how do you mean not as smooth?

don't forget what you see in your viewport isn't necessarily what you get in a render... and even then you can up the render tesselation of nurbs objects to fill in the 'gaps'

at the same time, if you started with a curve you can try a bevel or a 'bevel plus'


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# 6 25-01-2007 , 07:44 PM
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there we go. bevel was what i was looking for. thanks user added image
I ended up not using it to make the hole rounded, but something a little bit "funky"er
Thanks alot!
Here it is:

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# 7 25-01-2007 , 08:01 PM
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What is it, if you dont mind me asking?


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# 8 25-01-2007 , 08:04 PM
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The side of a couch to go in a funky kinda room.
Nightmare before Christmas style.


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# 9 25-01-2007 , 08:08 PM
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Ahh right, wasnt too sure if it was the top of a cartooney double bass!

get it posted in the WIP forum, be good to see how this pans out as you progress!


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# 10 25-01-2007 , 08:22 PM
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lol. i see what you mean about the double bass user added image
alright, i'll post in the WIP, but i must say i have a tendency to leave WIPs, in progress for quite a while user added image especially since it is just something i'm makin for fun...


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# 11 26-01-2007 , 12:59 AM
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well it definitely looks cool, glad you got it sorted. can't wait to see more!


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