Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-02-2007 , 02:29 AM
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A Ghouled Butler

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I was doing a sketch study of color and came up with this little idea, and decided to finish it out in 3d.


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# 2 02-02-2007 , 03:13 AM
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After about an 1.5 hours.

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# 3 02-02-2007 , 04:14 AM
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Another hour.

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# 4 02-02-2007 , 04:21 AM
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Looks good and the concept is very cool user added image

How are you planning on making the ghost?

# 5 02-02-2007 , 05:23 AM
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Another Hour. And time for a break.

Dr. Robotnik- As far as the ghost is concerned I thought I might try a frightners approach to the visual look of it yet remain cartoony.

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# 6 02-02-2007 , 06:17 AM
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Quick Color Comp, etmp lighting, and adjusted the eye area.

About 35 minutes.

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# 7 02-02-2007 , 06:28 AM
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Good Concept. I like it. The expression reminds me of how I look when I leave for work.


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# 8 02-02-2007 , 06:48 AM
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Thanks R@nsid

Another hour of tweaking, created mustache and procedural for it.

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# 9 02-02-2007 , 08:07 AM
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A little more work.

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# 10 02-02-2007 , 09:42 AM
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And some more work

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# 11 02-02-2007 , 09:46 AM
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Just a quick render. The sampling is low.

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# 12 02-02-2007 , 10:09 AM
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nice work, spot on with your sketch.

# 13 02-02-2007 , 02:12 PM
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Hair, Temp Lights

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# 14 02-02-2007 , 02:39 PM
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thats awesome man

# 15 02-02-2007 , 11:25 PM
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Nice concept drawing man, i like the colours!

I like that you've really stuck to the concept too, really nice modelling. How come you've done a lid to the serving tray though... no ghost? Or maybe you're going to do a short animation where he lifts it to reveal the ghost?

Well, keep it up user added image

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