This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I am making a cable using a nurbs curve, attaching "weights" to the CVs and then using the curve as a wire deformer. Now when I hit play, it works fine, no problem, but how can I set it to run without the timeline, so I can just have the final resting state of the cable on frame 1?
I reckons, I do, that if you went to Solvers->InitialState then picked either SetForSelected or SetForAllDynamic, you'd be on a winner. I've got a bit of dynamic rope here, and it works fine when I do the 'for everything' option, but I'm just too asleep to be able to figure out what I'm meant to select to make the 'for selected' option work. Hope that's of some use to you Radical.
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