Shading network question...
I'm trying to make a shading network for a character....
At the moment, I've made a bump node that's connected to a lambert. The lambert is has a colour assigned to it (blue)
I want to make an attribute that's on a character's control curve - and when I change the value on the control curve, the colour changes to one I pre-defined.
My question is how can I make the colour change to three different options?
I want to use the blue's HSV values and have two other options for colour.
Any ideas?
Thanks
James