Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
YEAH! Awesome job marlonjohn - this is looking really really good. The occlussion renders really show this off well. Definitely looking forward to seeing this one textured mate. Good job!
@ arran - haha thanks man yeah the occlussion renders i reckon look awesome on this building... better than my default grey, hehe :p lets hope i can make the textures look pretty cool
@ wasatch5_sparticus - thanks also man at the start i had alot of reference pictures but then relised that they were from like two buildings, one in America and the other in Havana which is the one im doing, soo i had to kind of restart some sections abit since they were different in areas.
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