Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-02-2007 , 05:28 AM
Registered User
Join Date: May 2006
Posts: 64

proportion my uv's?

Is there a way in maya's my UV texture editor to show when the texture is in proportion like MAX. (green red notification)


Last edited by ulaoulao; 16-02-2007 at 08:14 AM.
# 2 17-02-2007 , 12:06 PM
Wishbonekenobi's Avatar
Subscriber
Join Date: Jan 2006
Location: San Francisco
Posts: 227
Do you meant what part of the texture is taken up in the UV plane. If you hit this button you can see your texture under the UV's. Not sure if that's what you mean...

Attached Images
# 3 17-02-2007 , 12:20 PM
Registered User
Join Date: May 2006
Posts: 64
No, But thx. I so wanted to figure that out...

for example. If I wrap a pole with a cylindrical UV, its near perfect expert the bends in the pole. So in MAX just like Maya you adjust the pollys for that area to fix the distortion. Although in MAX the lines turn green, and red if not in proportion. It very helpful when you have very complex pollys. I'm wondering if Maya has something like this.

# 4 18-02-2007 , 02:06 AM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
In the UV Texture Editor there is a 4 grid square the top right one is the 0 - 1 layout that the UV's must lie in

The Top Image is a Default Cylindrical UV Map on a polyCylinder. The bottom image is the UV mapped into the 0 - 1 space that allows a good UV Map. Export this to whatever photo package you use.

To move the UV's just right click and choose UV and move them around.

Hope this helps.

Ooops, forgot the image


Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
# 5 18-02-2007 , 02:07 AM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
...

Attached Thumbnails

Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads