Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 03-03-2007 , 08:48 AM
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Join Date: Mar 2006
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render a nurb curve

hello. I have a scvene containing a lot of nurb curves that I have imported from illustrattor. I want to vector render them, but maya won't do this. I was wondering what I should do. There are lots of curves, and I thought about lofting to a duplicate of them, but as there are so many curves this would take forever unless there is a way of combining all of the curves into one shape? Ive been told to extrude then on their normal, by nominal amount, but I don't know what this means. Can anyone help me?

# 2 03-03-2007 , 09:42 AM
publicFunction's Avatar
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Maya Does not render Curves. You will have to convert them into another type of geometry or apply a paint effect to them.

Other than that, its lofting them from one curve to another.


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# 3 03-03-2007 , 10:00 AM
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how do I convert them to a different type of geometry?

# 4 05-03-2007 , 09:02 AM
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you could extrude a very small nurbs circle along the curve and render that.

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