Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 15-03-2007 , 10:52 PM
99GsTurbo's Avatar
Subscriber
Join Date: Oct 2006
Location: Boston
Posts: 566

Ferrari F430 GTA San Andreas Model 70,000 - 75k budget

Ok Im still working on the 350z. I havent updated in a while but im alot more further along however, I started getting into GTA SA mods and I want to try making my very first mod for the game so what better car to do then this nice 430. When im done with this car, I will release for ppl to use. anways heres my start. Im still working on the front but heres what i have after 2 days

Attached Thumbnails

Toyota Supra WIP


I create feeling in others that they themseleves don’t understand.
# 2 15-03-2007 , 10:56 PM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
uh, i have a question....

in GTA SA, it doesn't look like cars are that high-poly. 75,000 is about the car budget for a regular next-gen racing game, and as far as I know SA inst capable. but i may be wrong..



it does look good so far though!


Environment Artist @ Plastic Piranha
www.joopson.com
# 3 15-03-2007 , 10:56 PM
99GsTurbo's Avatar
Subscriber
Join Date: Oct 2006
Location: Boston
Posts: 566
Wire 2 of 2

Attached Thumbnails

Toyota Supra WIP


I create feeling in others that they themseleves don’t understand.
# 4 15-03-2007 , 10:58 PM
99GsTurbo's Avatar
Subscriber
Join Date: Oct 2006
Location: Boston
Posts: 566
yup u are wrong. ihave 200k cars in my game. in fact i have 40 different cars running on my game right now most are bout 50k but i have a few real nice 200 k and 100 k cars and it runs real nice. Yea the cars that were made for the game were bout 20-30k but if u have a nice comp, u can handle way more

https://theborggaming.planet-multipla...ead.php?t=7186

that link is a 350z with 250k polys

Anyways, thanks for the comment, Cheers


Toyota Supra WIP


I create feeling in others that they themseleves don’t understand.
# 5 15-03-2007 , 11:01 PM
99GsTurbo's Avatar
Subscriber
Join Date: Oct 2006
Location: Boston
Posts: 566
Heres my first attempted at softening edges. This is killing me lol cause im so used to really smooth meshed and not using a smooth on a car is rough. Theres still bumps on the fender but if u spot more bumps, point them out.

Attached Thumbnails

Toyota Supra WIP


I create feeling in others that they themseleves don’t understand.
# 6 15-03-2007 , 11:02 PM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
oh, whoops :blush:

but yeah, nice model!


Environment Artist @ Plastic Piranha
www.joopson.com
# 7 15-03-2007 , 11:02 PM
99GsTurbo's Avatar
Subscriber
Join Date: Oct 2006
Location: Boston
Posts: 566
heres another shot

Attached Thumbnails

Toyota Supra WIP


I create feeling in others that they themseleves don’t understand.
# 8 15-03-2007 , 11:02 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thats 250000 Polys! Think ive never had a model thats gone that high! Even when smoothed and not on a poly budget! LOL

Looks like a sweet start.


"No pressure, no diamonds" Thomas Carlyle
# 9 15-03-2007 , 11:06 PM
99GsTurbo's Avatar
Subscriber
Join Date: Oct 2006
Location: Boston
Posts: 566
I know, thats 1 crazy model but im telling u, it looks so good in the game. it kinda stands out because it looks like a car that should be in a car game lol. ive been using that car the most that and this 430 someone made thats so nice. anways thanks guys for the comments


Toyota Supra WIP


I create feeling in others that they themseleves don’t understand.
# 10 16-03-2007 , 03:23 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
The thing is that most games uses (sometimes automated) polygon reduction, so when you're far away, it doesn't need to draw 200k polys, maybe 1k is enough. Otherwise say you have 6 cars in the view and have to draw 6x200k, that's more than most computers can handle (and unnecessary)

# 11 16-03-2007 , 05:35 AM
younglion's Avatar
Registered User
Join Date: Jun 2005
Location: t-dot
Posts: 646
somehow i knew you were going to model this.....you just couldnt resist it. anywho nice modeling so far. keep it up.

# 12 16-03-2007 , 06:31 AM
99GsTurbo's Avatar
Subscriber
Join Date: Oct 2006
Location: Boston
Posts: 566
HAHAHA you caught me. You know i've been trying but GTA has taken over me. LOL Its taking away from my molding time lol I haven't been able to do anything because its so fun


Toyota Supra WIP


I create feeling in others that they themseleves don’t understand.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads