Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Is it possible to change the way faces are shaded to give the appearance of a digital display? I would like to take a plane that is 8 faces wide by 4 faces high and select certain faces and apply a surface shader to them leaving the unselected faces with the original surface color. I thought I could do this with a blend shape but that didn't work. I would like to have a slider or switch that would control 3 or 4 different "digital" shapes.
you could do something with driven keys or expressions here to control the different parts of the digital display. Hiding and un-hiding parts of the display as requiered.
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