Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 07-04-2007 , 11:43 AM
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Join Date: Apr 2007
Posts: 3

paths and dynamics

hey all - looking to run some dynamics on particles. each particle is constrained to a nurb curve. there is a network of these curves. i am looking to control each particles path constraint parametrically through a data sheet.

looking for any thoughts here - thx

# 2 08-04-2007 , 10:00 AM
daffas's Avatar
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Join Date: Dec 2005
Location: The States
Posts: 193
Im not sure if this will help but i think that the maya website has a tutorial on making the particles follow a path to do some wierd stuff, sorry i dont have the link. it was one of the free ones, and you have to sign up to get it.


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# 3 08-04-2007 , 11:47 AM
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Join Date: Apr 2007
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thanks - i'lll check that out... is there away to simply put a geometry constraint on a particle? cheers

# 4 09-04-2007 , 10:42 AM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
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you could always encase your particle path with an object (even an extrude that is made up of that path) and 'make collide' so they'd just bounce around inside the object.


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# 5 13-04-2007 , 11:23 AM
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Join Date: Apr 2007
Posts: 3
I have the geometry modelled so I'll give that a try - thanks

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