Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 16-04-2007 , 11:18 PM
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Ferrari 360 Modena Progress

Hey guys, thought I'd post further updates to a new thread as the old one wasn't getting many views, really would love some c&c, as its difficult to criticise your own work. Thanks.

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# 2 16-04-2007 , 11:19 PM
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Another

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# 3 16-04-2007 , 11:58 PM
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Dont worry about not getting lots of crit. Sometimes no crit at all means its fine as it is. Try not to start new threads in this way....it makes life hell for us mods to something thats unecessary

But to me this is coming along great guns!! keep it up.

Regards
Jay

# 4 17-04-2007 , 12:36 AM
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I agree with Jay, your model is looking superb. At first glace, it seems like the seam around the hood might be a little too wide or perhaps the edges are a little too rounded. Looks really great though. Even if you leave the hood as is, should be fine. Keep pressing on!


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 5 17-04-2007 , 02:05 AM
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very nice looks great, may i ask how you did the texturing and reflections? ive read lots of tutorials on this and found a way last night but im sure theres less complicated methods to the one i used.

# 6 17-04-2007 , 03:37 AM
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Update: have just made the horse for the badge on the back, took a long time to get it ok.

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# 7 17-04-2007 , 04:02 AM
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Attached the horse to the back.

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# 8 17-04-2007 , 04:54 AM
Acid44
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DAMN thats looks good man lots of detail most people wouldve left out that badge at the back amazing work man keep it upuser added image :bow:

# 9 17-04-2007 , 11:26 AM
Jr.Who
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Man, I canÕt wait to do this tut! Great job, canÕt wait to see more!
user added image

# 10 20-04-2007 , 01:06 AM
Acid44
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whats the polly count on that car?

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