Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 26-04-2007 , 10:49 AM
starjsjswars's Avatar
Subscriber
Join Date: Jan 2006
Location: IL
Posts: 1,052

How to create a dome sky

Hey guys i was wondering if you guys know how to create a dome sky. thanks.


A great mod for Jedi academy www.moviebattles.com

Computer Rig-

64-bit vista
23.5 inch LCD + a 19 inch
Q6600 intell qaud
4 gigs of ddr2 ram
8800GTS 512 video card @700mhz
# 2 26-04-2007 , 10:57 AM
younglion's Avatar
Registered User
Join Date: Jun 2005
Location: t-dot
Posts: 646

Re: How to create a dome sky

Originally posted by starjsjswars
Hey guys i was wondering if you guys know how to create a dome sky. thanks.

create a sphere and scale it so its bigger than you scene, then apply a lambert to it map a sky texture to the colour slot, then uv map the sphere eith cylindrical or shperical projection will do.. if you are using mental ray also map the sky texture to the incandesence or ambience

# 3 26-04-2007 , 12:33 PM
starjsjswars's Avatar
Subscriber
Join Date: Jan 2006
Location: IL
Posts: 1,052
sky texture meaning Evn sky?


A great mod for Jedi academy www.moviebattles.com

Computer Rig-

64-bit vista
23.5 inch LCD + a 19 inch
Q6600 intell qaud
4 gigs of ddr2 ram
8800GTS 512 video card @700mhz
# 4 26-04-2007 , 02:27 PM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
no, he means a texture, not a node.

ENV sky is applied to individual objects, not to an environment


Environment Artist @ Plastic Piranha
www.joopson.com
# 5 26-04-2007 , 02:53 PM
starjsjswars's Avatar
Subscriber
Join Date: Jan 2006
Location: IL
Posts: 1,052
So a file?


A great mod for Jedi academy www.moviebattles.com

Computer Rig-

64-bit vista
23.5 inch LCD + a 19 inch
Q6600 intell qaud
4 gigs of ddr2 ram
8800GTS 512 video card @700mhz
# 6 26-04-2007 , 02:57 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
If It was me I would just use the IBL node in the mental ray tab, saves making a dome, scaleing it etc just ckick it and whack either a HDR or a angular sky map to it and adjust the saettings to suit.

This is if your going to use mental ray, and you want lighting from it


"No pressure, no diamonds" Thomas Carlyle
# 7 26-04-2007 , 03:12 PM
starjsjswars's Avatar
Subscriber
Join Date: Jan 2006
Location: IL
Posts: 1,052
Thanks guys but i found out a better way.

Make a Sphere > Add a lambert > Map the incandescence as a ramp > then in the ramp just get the colors you like. then just go under the HSV color noise and move some up alittle.


lol this will be great for the project i am just starting : cloud city. i just started it but heres a quick dome i still need to make it look better when i finsh the modeling and textureing.

Attached Thumbnails

A great mod for Jedi academy www.moviebattles.com

Computer Rig-

64-bit vista
23.5 inch LCD + a 19 inch
Q6600 intell qaud
4 gigs of ddr2 ram
8800GTS 512 video card @700mhz
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads