Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 31-05-2007 , 04:22 AM
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Bridge Tool - bridge twisted

Hi all,

I'm completing a helmet from a tutorial, and I've got a problem.

I'm trying to bridge the edges from the front of the helmet with those on the rear. But, when I use the tool, the bridge is twisted - the vertexes are bridged diagonally, rather than straight.

Anyone advise how I can get around this? Or, as a workaround, does Maya have an equivalent of Lightwave's create polygon tool (you can select points in order, and then create a new polygon - thought the Fill Hole tool might but it doesn't, and Maya's Create Polygon tool only seems to work on the new points you've created, not on pre-existing points)?

Any help appreciated,

Thanks,

g.

# 2 31-05-2007 , 09:05 AM
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Location: Coventry
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https://www.dell.com/html/global/topics/gaming/en/us/us/dhs/systems-notebook.html

gimme.
# 3 31-05-2007 , 11:56 AM
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Posts: 1,055
Got it sorted - thanks for that.

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