Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-12-2002 , 01:21 AM
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Old Gas Pump

I saw an old advertisment of Electric Image form 1995 which had a similar pump and decided I wanted one, too !


Niruser added image


Nir Sullam
Architectural Visualizations Page: www.orvatsel.com/index2.html
Maya Page: www.orvatsel.com/maya
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# 2 13-12-2002 , 09:37 AM
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It looks very nice!
The chrome material looks great. I wonder, how is the chrome material made?

Oh, and you should increase the tesselation for the individual objects by opening the attribute editor Ctrl+A, look under tesselation. You can also klick an option there too see how the objects are tesselated into triangles. Then you get those round edges in your project.

Increasing tesselation for U and/OR V, from default 1.5 to 3, or 4, 5 or 6 will give major improvements.


I do not support Bush! Nor Saddam! Long live UN!
# 3 13-12-2002 , 04:43 PM
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[QUOTE
The chrome material looks great. I wonder, how is the chrome material made? [/B][/QUOTE]

I used the Chrome from the A|W website

but I removed the reflection map and added a simple one I created.


Thanks for the comments


Nir Sullam
Architectural Visualizations Page: www.orvatsel.com/index2.html
Maya Page: www.orvatsel.com/maya
www.nirsullam.com
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