Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-06-2007 , 02:27 PM
ronkhmps's Avatar
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Subdivision to polygon

hello all
please help
I have made a polygon face in maya, after it was completed somehow, I converted it to SUBD to smoothen some part.
then I wanted to convert it back to polygon, but it is a different shape now. it is of course a polygon face but much much smoother way kind of similar to the SUBD and it's not what it was before. it was not used to be like thins but I don't know what happened. does anyone here know what should I do to fix this and perevent this event.


rsh
# 2 14-06-2007 , 07:49 PM
Jr.Who
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Can you post a pic of the before and after? user added image

# 3 14-06-2007 , 07:51 PM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
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easy. when you convert from subdivision to polygon open the optionsBox of subD>poly. check "controlPoints" and set tdivisions to "0".


everything starts and ends in the right place at the right time.
# 4 15-06-2007 , 01:13 AM
Apedominator's Avatar
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HEHE and nex time dont make the same post 3 times...:blush:

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